【原创翻译】■ Making Of Peter Sanitra demoreel 2006 制作幕后-系列1

幕后花絮 十月 18th, 2007

■ About 关于I was born in
Slovakia in 1980 and started CG with 3D studio R4. Currently I live in
Milan, and work at 263 Films as environment artist on movie Dear Anne - Gift Of Hope我于1980年生于斯洛伐克,我在3D工作室R4开始学CG. 现在居住在米兰,并在263电影公司做Dear Anne-Gife Of Hope电影的环境制作人员。Usually I work with 3D Studio Max and Digital Fusion. Shortly I can describe myself as a 3D generalist. At most i enjoy lighting, rendering and postproduction. As a team player i really appreciate timing and precision at scheduled tasks.我通常用3Dmax和Digital Fusion工作。简言之我可以把自己描述成是个3D全才. 我最喜爱灯光,渲染和后期制作. 作为一个团队成员,我意识到预期工作的时间和精确的重要.My objective is to earn a position in a creative and continual learning environment where my skills can be effectively used for projects which will benefit the company.
我的目标就是要有创造力和继续学习环境,这样将受益于公司.
Work experience:工作经验:

2006-2006 - 3D artist, 263 films - Dear Anne - Gift Of Hope, Milan,Italy
2005-2006 - 3D artist, Outsider development,Bratislava,Slovakia
2004-2005 - Architecture technician, B.O.D. Design, Cork,Ireland
2003-2004 - 3D artist, Graphinence, Sydney, Australia 2003-2004(external)
2002-2003 - Game developer, team Midnightsun, Brno, Czech Republic(external)
1998-2002 - Worked as freelance artist on wide range of projects

Here, is the time and place, to thank my family and friends. Without you i will never be there, where i`m now, thank you. For everything.
在此,我要感谢我的家人和朋友。没有你们我就没有现在的一切,感谢你们为我所做的一切.
You can contact me on this email adress psanitra@psanitra.com
你可以通过这个邮箱地址于我联系psanitra@psanitra.com。.
Demo reel stills 2006
■ Making Of 制作
Last two years I was really busy working in my fulltime job and freelancing from home. I did many models and renders, but except the clients, nobody seen them. I needed something new, something personal. In spring 2006 I got this nice job in
Milan as environment artist on movie. I had some time left in evening and weekends so i decided to my demo reel. I had no big plan on the start, just to do presentation video, couple of interesting scenes, 4 or 5 maybe, putted together to present my work as 3D generalist, that I always was and want to be. Recently I saw only very little nice demo reels. I really don’t like the Vancouver/Toronto/whatever style of demo reels, that have 10-15 seconds of work, then 1 minute of breakdowns and 2 minutes of thank you, to all supervisors, mentors and others…I wanted to make my reel interesting from both idea and visual impact.

Here you can find some screenshots from Max, models I’ve created, scene setups, Digital Fusion flows and comments from my demo reel production.

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